
About PixiJS
PixiJS is a JavaScript library for drawing fast 2D graphics in the browser. It uses WebGL and WebGPU to draw sprites, text and shapes on the screen.
What it does
PixiJS gives developers a scene graph and a renderer for 2D content. You add sprites, graphics and text to a stage, and the library draws them every frame using the graphics hardware of the device. It is often used as the base for browser games and interactive visual projects, where smooth animation matters more than page layout.
Key features
- Draw sprites, text and shapes on a 2D stage
- Render with WebGPU or WebGL in the browser
- Handle pointer and touch input on display objects
- Apply filters and blend effects to graphics
- Load images and sprite sheets as textures
Who it's for
Game developers, creative coders and front-end teams who need smooth 2D animation or interactive visuals in a web page. It suits developers who are comfortable writing JavaScript or TypeScript, since the library is used through code rather than a visual editor.
Pricing and good to know
PixiJS is open source and released under the MIT license, so it is free to use, change and ship in commercial projects. It runs in modern browsers. Because it is a code library, you build your own project structure, game logic and tooling around it.
Highlights
- Draw sprites, text and shapes on a 2D stage
- Render with WebGPU or WebGL in the browser
- Handle pointer and touch input on display objects
- Apply filters and blend effects to graphics
- Load images and sprite sheets as textures












