
About Perforce P4
Perforce P4 is a version control system built for teams that work on large binary files and code at the same time. It has file locking and proxy servers for teams in different places.
What it does
P4 stores source code, 3D assets and other large files with fast syncs and delta transfers. Exclusive file locks stop two people from overwriting the same binary file. Streams give structure to branching work, and granular permissions decide which files each person can see. Audit logs record changes for traceability.
Key features
- Exclusive file locking for binary files
- Delta transfers for faster submits
- Proxy and edge servers for remote teams
- Streams for structured branching
- Audit logs and file level permissions
Who it's for
P4 suits game studios, design and media teams, and engineering groups with large repositories. Teams that need strict access control over files will also find it useful.
Pricing and good to know
The site has a Try P4 Free option, and plan details are on its pricing page. Moving from another version control system takes planning, since the workflow and tools differ from Git.
Highlights
- Locks binary files to prevent overwrites
- Uses delta transfers to speed up submits
- Runs proxy and edge servers for remote teams
- Sets permissions for each file












