
About TRELLIS
TRELLIS is an open 3D asset generation model from Microsoft, released with inference code and pretrained models. It takes text or image prompts and produces 3D assets in several output formats.
What it does
The model uses a structured 3D latent representation, which lets one result be decoded as radiance fields, 3D Gaussians or meshes. The repository includes inference scripts, example files, a Gradio app, and training and dataset tools. The project also supports local 3D editing, which lets you change part of an asset without starting over.
Key features
- Text or image to 3D assets
- Meshes, Gaussians and radiance fields
- Local editing of parts of an asset
- Gradio app and example scripts
- Training and dataset tools
Who it's for
Researchers, 3D developers and studios that are testing generative 3D pipelines. Users who want a ready-made tool with no setup will find a hosted product easier to use.
Pricing and good to know
The project is MIT licensed and free to download. The largest pretrained models have up to 2 billion parameters, so they need a strong GPU and some time to set up. Check the license file before you use outputs in commercial work.
Highlights
- Generate 3D assets from text or images
- Export meshes, Gaussians or radiance fields
- Edit one part of an asset locally
- Run the Gradio app or example scripts
- Train models with the dataset tools












