
About Godot Engine
Godot Engine is a free and open source game engine for building 2D and 3D games. It is MIT licensed and exports games to desktop, mobile and the web.
What it does
Godot organises a game with a node and scene system, which gives you flexibility to build almost anything. You can write code in GDScript, C#, C++ or through GDExtension. The engine includes a dedicated 2D rendering system with real pixel coordinates, plus 3D nodes for building, animating and rendering worlds. It also has built-in support for OpenXR and WebXR.
Key features
- Node and scene system for organising games
- GDScript, C#, C++ and GDExtension support
- Dedicated 2D engine
- 3D nodes for scenes and animation
- OpenXR and WebXR support
Who it's for
Godot suits indie developers, hobbyists and students who want a capable engine with no royalty costs. Studios that want an engine they can read and change also use it, since the source code is open.
Pricing and good to know
Godot is free to download and use under the MIT license, and it does not charge royalties. C# support has limits on some platforms, so check the docs for the platform you target before you choose a language. Release builds are on the download page, and development snapshots are available for testing new features.
Highlights
- Build 2D and 3D games with a node and scene system
- Write code in GDScript, C#, C++ or GDExtension
- Use a dedicated 2D engine with pixel coordinates
- Add XR support with OpenXR or WebXR












